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Planet Alpha
Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

Sonic X-treme
Originally designed for the Sega Genesis, then the 32x, and finally the Saturn, Sonic X-treme was meant to be the first fully realized 3D Sonic title. It was eventually cancelled in 1997 after spending a year in development hell.

Polaris Sector
Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.

Exception
When an old woman's computer system is taken over by a fascist virus bent on total annihilation, you assume control of an ordinary software program transformed into an elite combat machine. Retake the system and build your character into a formidable instrument of retribution.

Unclaimed World
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.

Sonic Advance
Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throught the 1990s. Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games. The title was also ported to the Nokia N-Gage under the title "SonicN".

Crackle Cradle
Crackle Cradle is a 2D sidescrolling platformer/shooter developed by FoxTail. This game entails guiding the selected heroine through various areas, traps, and monsters, relying on a mixture of evasive skills and accuracy with their weapons.

Sonic the Hedgehog 3
The game is a sequel to the Sonic the Hedgehog 2 for the same system and follows on directly from the end of the game, in which Sonic defeated his enemy, Dr. Robotnik; crash-landing on a floating island, Sonic encounters new character Knuckles the Echidna, and must once more retrieve the Chaos Emeralds while also working to stop Dr. Robotnik from relaunching his ship, the Death Egg.

Sonic the Hedgehog Pocket Adventure
Help Sonic rescue his forest friends from the evil Dr. Robotnik. Grab those golden rings and collect all the chaos emeralds for special bonuses. Rush through multiple bonus levels and challenge the high score record. Collect puzzle pieces and complete the mystery photo. Play against a friend in a 2-player Vs. battle. The action is gonna be super SONIC!

Challenger
Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.
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