Игры похожие на Planetfall:

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Wolfenstein: Youngblood cover

Wolfenstein: Youngblood

Wolfenstein: Youngblood is a brand-new co-op experience from MachineGames, the award-winning studio that developed the critically acclaimed Wolfenstein II: The New Colossus. Set in 1980, 19 years after BJ Blazkowicz ignited the second American Revolution, Wolfenstein: Youngblood introduces the next Blazkowicz generation to the fight against the Nazis. Play as one of BJ’s twin daughters, Jess and Soph, as you search for your missing father in Nazi-occupied Paris.

Rebel Galaxy Outlaw cover

Rebel Galaxy Outlaw

Rebel Galaxy Outlaw is an open-world space combat adventure game, spread across the nearly 40 systems of the Dodge Sector. Play as a mercenary, a trader, a pirate, or whatever mix of the three you feel fits you best. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at any time.

Star Control: Origins cover

Star Control: Origins

The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.

Immortal: Unchained cover

Immortal: Unchained

Immortal: Unchained is a souls-inspired third-person shooter/action RPG.

Gene Rain cover

Gene Rain

Gene Rain is a next-gen 3D third person shooter game. The story is set in a futuristic world, with a linear narrative structure, and uses shocking visual effects to present a brand new world for the players ' enjoyment.

Grav cover

Grav

GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.

Seastalker cover

Seastalker

Seastalker is an interactive fiction computer game designed by Stu Galley and Jim Lawrence and published by Infocom in 1984. Like most of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and IBM PC. The game was marketed as an introduction to interactive fiction for pre-teen players. It is Infocom's twelfth game. Galley and Lawrence later wrote Moonmist for Infocom. The player's character is a young inventor and marine scientist. A research facility called the Aquadome issues a call for help, indicating that the undersea structure is being attacked by a sea monster. With helpful assistant Tip, the player must navigate to the Aquadome in the new untested two-person submarine Scimitar and investigate the problem. But that isn't all... it looks like there may be a saboteur within the Aquadome as well.

Inside the Facility cover

Inside the Facility

Your friend Mike thinks no one can infiltrate THE FACILITY, but you're going to prove him wrong. A game written by Arthur DiBianca for the Annual Interactive Fiction Competition.

Dezeni World cover

Dezeni World

Dezeni World is a sequel to Dezeni Land. Like its predecessor, it is set in a theme park, this time with a broader range of parodies. Gameplay-wise, it is very similar to the previous title. The player moves from screen to screen with key abbreviations representing the four directions, and interacts with the environment by typing combinations of verbs and nouns. The game is fairly simple and develops in a comparatively linear fashion, with only a few items needed to access the next area, and puzzles mostly involving talking to people or using the right item at the right place.

Stationfall cover

Stationfall

Stationfall is an interactive fiction computer game written by Steve Meretzky and released by Infocom in 1987. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and PC. The game is a sequel to Planetfall, one of Infocom's most popular titles. It is Infocom's twenty-fifth game. Following the events on Resida in Planetfall, the player's character received a promotion from lowly Ensign Seventh Class to Lieutenant First Class. The life of an officer in the Stellar Patrol is no better than that of a humble enlistee, however. Five years after the thrills of saving an entire planet from destruction, the character is stuck in a boring desk job that demands piles of tedious paperwork instead of menial cleaning duties. A typically boring assignment comes in: accompany a spacetruck to a space station and pick up a load of "Request for Stellar Patrol Issue Regulation Black Form Binders Request Form Forms". To make things even more dull, spacetrucks are fully automated, so it will pilot itself once the proper coordinates are entered. But the task does authorize the use of a robot assistant, and coincidentally enough, Floyd, a beloved companion revived at the end of Planetfall, is one of the choices.

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