Игры похожие на Moonlander:

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Ancient Cities cover

Ancient Cities

Ancient Cities is a Survival and Strategy City Builder PC game through the ages, strongly focused on history and realism. Currently being developed by Uncasual Games. Starting in the Neolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.

eFootball PES 2020 cover

eFootball PES 2020

eFootball PES 2020 is a football simulation game developed and published by Konami. Released in September 2019, it is the 19th instalment in the Pro Evolution Soccer series and the first to include the "eFootball" branding, reflecting Konami's focus on esports.

Cooking Simulator cover

Cooking Simulator

Experience the world of restaurant cooking in a highly polished, realistic kitchen. Use ovens, gas stands, pots, pans, bowls and plates, everything you need. Prepare dozens of lifelike ingredients - from vegetables through fish to steaks and poultry - to cook over thirty real dishes, or anything you like.

Dawn of Man cover

Dawn of Man

Command a settlement of ancient humans, guide them through the ages in their struggle for survival. Hunt, gather, craft tools, fight, research new techs and face the challenges the environment will throw at you.

Life is Feudal: Forest Village cover

Life is Feudal: Forest Village

Life is Feudal: Forest Village is RTS city builder game with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around. Become a leader of the newly arrived settlers and lead them to peace and prosperity.

Villagers cover

Villagers

Villagers is a beautifully illustrated and richly detailed town-building game where you build a thriving community using the people and resources around you. Success or failure depends on your ability to create a town that can grow and prosper, and overcome the harsh realities of medieval life!

Order of Battle: World War II cover

Order of Battle: World War II

Order of Battle: World War II is breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players.

Medieval Kingdom Wars cover

Medieval Kingdom Wars

Rewrite medieval history through bloody siege combat and grand strategy. Rule, build, and wage war as one of the minor lords of medieval Europe… Medieval Kingdom Wars redefines Medieval Grand Strategy. Build your cities, wage your wars, serve your king, and experience siege combat with a degree of brutality never seen before

Lunar Lander cover

Lunar Lander

The original Lunar Lander game was a 1969 text-based game called Lunar, or alternately the Lunar Landing Game. Lunar Lander was originally written as a text-based computer game in the FOCAL programming language for the Digital Equipment Corporation (DEC) PDP-8 computer by Jim Storer while a student at Lexington High School (Massachusetts) in the autumn of 1969. Storer submitted the game to the DEC users' newsletter, which distributed the source code to readers. Other versions of the concept were written soon after: a version called Rocket was written in BASIC by Eric Peters at DEC, and a third version, LEM, was written by William Labaree II in BASIC, among others. A full game of Rocket, one of the early versions of the game type. The player has only spent fuel at the last moment, and as a result has crashed into the moon. All three text-based games require the player to control a rocket attempting to land on the moon by entering instructions to the rocket in a turn-based system in response to the textual summary of its current position and velocity relative to the ground. In the original Lunar, players controlled only the amount of vertical thrust to apply, based on their current vertical velocity and remaining fuel, with each round representing one second of travel time. Rocket added a simple text-based graphical display of the distance from the ground in each round, while LEM added horizontal velocity and the ability to apply thrust at an angle. In 1970 and 1971, DEC employee and editor of the newsletter David H. Ahl converted two early mainframe games, Lunar and Hamurabi, from the FOCAL language to BASIC, partially as a demonstration of the language on the DEC PDP-8 minicomputer. Their popularity led him to start printing BASIC games in the DEC newsletter, both his own and reader submissions.

Command Ops 2 cover

Command Ops 2

Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander. What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making.

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