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Bad North
"Bad North is a minimalistic real-time tactics roguelite game that combines a charming aesthetic and simple, accessible controls with a surprisingly deep combat simulation."

Star Control: Origins
The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.

Earth Defense Force: Iron Rain
The EDF series moves away from its traditional series and into new territory with this new project. Developed by YUKE'S, with a theme song by Takashi Niigaki and creatures designed by Ryu Oyama for an EDF game that has never been seen before. Welcome to EARTH DEFENSE FORCE: IRON RAIN. Set on planet Earth devastated by war, this new adventure joins the EDF as they continue to battle to save the world.

Planetbase
Guide a group of space settlers trying to establish an outpost on a remote planet. Grow food, collect energy, mine resources, manufacture bots, and build a fully self-sufficient colony.

Imagine Earth
In Imagine Earth, players must protect and nurture a fledgeling space colony while wrestling against the forces of corporate greed and climate change. Establish trade, research new technologies, form alliances and wage economic warfare in a real-time battle for galactic survival. Features: Boldly Go: Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore distant planets, build up profitable colonies, and trade resources into space. Many ways to play: A multi-planet story campaign, ‘competition’ mode with five enemy factions, ‘free play mode with endless procedurally generated challenges, and a Planet Editor with custom building and terraforming. Hold the line: Use tower defence mechanics to protect your colony from invading aliens, marauding space pirates, and swarms of locusts. Hostile takeover: Form alliances with other colonies and intergalactic traders, or wage crafty economic warfare to secure total financial dominance for your planet. Carbon footprint: Earth has been destroyed by an ecological collapse - will your new home go the same way? Keep your worldwide emissions to a minimum, or else suffer rising sea levels, freak weather events, and more.

Ashes of the Singularity
Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.

Girls' Frontline
Girls' Frontline is a moe anthropomorphism game in which the player controls of android characters, known in-game as "T-Dolls" or "Tactical Dolls", each of which represents a real-world firearm. The player plays as a newly recruited commander of an area who commands the T-Dolls in battle, and organises the echelons as well as the T-Dolls' wellbeing. Battles are a mix of turn-based strategy puzzles on a set map with enemies that can move about, random item nodes and heliports/command nodes, from which the player can summon their own echelons, or support echelons, which are echelons that the player's friend sets on their profile to be used by others, and real-time battles with enemy echelons. Battles are for the most part automated, although the player can activate the T-Dolls' special abilities manually if wanted, or order them to different spots in formation (which the player can organise out of battle to be set as the default formation when entering a battle) or to withdraw in order to conserve health or resources). Players also have the option of withdrawing specific echelons from the mission altogether if they wish. Gameplay progresses by playing on the campaign missions, logistic support missions, or combat simulations to level up each T-Doll. The game also features gacha elements, such as in the production and heavy production of T-Dolls and equipment, or in the Dormitory with costumes and furniture sets for the T-Dolls on a time-limited basis with several sets and costumes being available for a limited time, before another few sets and costumes are revealed and added. After a while, old costumes from previous gacha events will be added to the "Black Card" store, where players can exchange an amount of Black Cards (obtained from gifting T-Dolls a duplicate costume that has already been gifted before) for a costume of a previous gacha set. Players can customise their dorms with furniture, and interact with Chibi renditions of the T-Dolls in the echelon corresponding with that dorm. They can also gift the T-Dolls food and costume, which raises the affection of the T-Dolls. Affection is also gained from success in battle, and is lost when the T-Dolls die (unless it is a boss battle) or when another T-Doll in the same echelon dies.

Bannermen
Bannermen is a real-time strategy (RTS) game, developed by the Swedish studio Pathos Interactive. The game will test your abilities as a battle commander where the main tasks consist of base building, resource management and battling enemy armies. The game takes place in a semi-fantasy medieval world that has been brutally damaged due to decades of war, starvation and natural disasters. The people are in desperate need of a powerful leader that can unite the kingdom. Many tribes claim their right, but there is only room for one banner in the kingdom capital. Command your troops through the war-ridden land, place your banner and let no one stand in your way to fame and glory!

Unclaimed World
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.

Medieval Kingdom Wars
Rewrite medieval history through bloody siege combat and grand strategy. Rule, build, and wage war as one of the minor lords of medieval Europe… Medieval Kingdom Wars redefines Medieval Grand Strategy. Build your cities, wage your wars, serve your king, and experience siege combat with a degree of brutality never seen before
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